# Gamers Home > Ship the indie game you started. Every tool you need to start a studio and ship your game. Paste your Game Design Document, get your Production plan, add Collaborators and start your Game Studio. Gamers Home is the all-in-one production workspace for indie game studios. Stop duct-taping Notion, Trello, Discord, and spreadsheets together — we replace them with a single workspace built for game production. Built-in collaborator directory (500+ across 38 countries), scope-drift prevention, and AI producer trained on thousands of shipped games. Pricing: Starter Plan (up to 4 team members, 90 days validity); Student $9/month (requires .edu email); Core $19/month; Pro $99/month. Arielle (our AI producer) is built in-house, trained on production data from thousands of shipped games on Steam and open game development datasets from HuggingFace — we do not use third-party AI providers or train on customer data. Arielle handles producer paperwork, not your art, not your narrative, and never your IP. ## Core pages - [Home](https://gamershome.gg/): Ship the indie game you started. Paste your GDD, get your production plan, add collaborators and start your game studio. For solo founders and small indie teams. - [How It Works](https://gamershome.gg/how-it-works): Three steps to go from GDD to shipping team: (1) Paste your GDD in any format, (2) Arielle builds the plan with epics, stories, tasks, milestones, and dependencies, (3) Add collaborators from 500+ profiles — volunteer, intern, contract, revenue share, or paid. - [Pricing](https://gamershome.gg/pricing): Starter Plan (small teams getting started, 1 project, 2 refinement aspects, 1 Kanban board, up to 4 team members, 90 days validity, 1GB storage). Student $9/month (requires .edu email verification, 1 project, 2 refinement aspects, 1 Kanban board, 1GB storage). Core $19/month (individual creators and small teams, 1 project, unlimited refinements, 3 Kanban boards, up to 4 team members, 5GB storage). Pro $99/month (professional studios, unlimited projects, unlimited Kanban boards, unlimited team members, team management, upgradable storage). - [About](https://gamershome.gg/about): Every tool you need to start a studio and ship your game. Built by game developers, for game developers. One workspace replaces Notion, Trello, Discord, and spreadsheets. Arielle (AI producer) keeps your plan honest, trained on production data from thousands of shipped games. 70% of indie games never ship due to scope creep. - [AI Policy](https://gamershome.gg/ai-policy): How we use AI and protect your IP. Arielle is built in-house, trained on public game data from Steam and HuggingFace. We do not use third-party AI providers (no OpenAI, Anthropic, etc.). Your game designs are never used for training. Arielle handles producer paperwork, not your art or narrative. - [Contact](https://gamershome.gg/contact): Get in touch with questions about Gamers Home, AI policy, pricing, or custom enterprise plans. - [Career](https://gamershome.gg/career): Join the Gamers Home team. Help us build production tools for indie game developers. - [Blog](https://gamershome.gg/blog): Articles on indie game production, team collaboration, project scoping, and shipping strategies. - [Product (app)](https://gamershome.studio/): The actual production workspace — project scoping, Kanban, team formation, collaborator directory, AI producer. - [Credits](https://gamershome.gg/credits): Qualifying indie studios can apply for 6 months of Pro at $0. Non-profits, students, and educator programs welcome. ## Use Cases - [Solo Founders & Small Teams](https://gamershome.gg/use-cases/solo-founders): Master scope before it masters you. Overscoping kills indie games. Paste your GDD, see real epics and milestones, make smarter feature decisions. Or join other projects as a collaborator to get experience. - [Publishers](https://gamershome.gg/use-cases/publishers): Get everyone aligned on what matters. Teams misalign on milestones, priorities, and dependencies. Invite collaborators, volunteers, and interns who can review the workload before committing. - [Collaborators](https://gamershome.gg/use-cases/collaborators): Find the people the game is missing. 500+ producers, engineers, artists, and composers across 38 countries. Review scope and workload before joining. Volunteer, intern, contract, or paid. - [Students & Educators](https://gamershome.gg/students): Learn game dev by shipping. Join live projects as a volunteer or intern. Review the exact scope and workload before committing. Work with producers who shipped on Steam. $9/month with .edu email or free with GitHub Student Pack. ## Comparisons - [Compare](https://gamershome.gg/compare): Honest comparisons of Gamers Home vs Jira, Linear, Notion, Trello, HacknPlan, and Codecks for indie game development teams. See which tool fits your studio best. - [vs. Jira](https://gamershome.gg/compare/jira): Why indie teams outgrow Jira — and what replaces it. Jira takes 6–8 weeks to configure for a game team; Gamers Home takes under 10 minutes. - [vs. HacknPlan](https://gamershome.gg/compare/hacknplan): Gamers Home vs HacknPlan for indie game production. - [vs. Trello](https://gamershome.gg/compare/trello): Gamers Home vs Trello for game development project management. - [vs. Notion](https://gamershome.gg/compare/notion): Gamers Home vs Notion for game studio production. - [vs. Codecks](https://gamershome.gg/compare/codecks): Gamers Home vs Codecks for game team collaboration. - [vs. Linear](https://gamershome.gg/compare/linear): Gamers Home vs Linear for indie game development. ## Positioning — one sentence Gamers Home is the all-in-one production workspace built specifically for indie game studios, with built-in AI producer and collaborator directory — from GDD to shipped game in one place. ## Who it's for - Solo founders and small indie teams (2-20 people) who want to ship the game they started - Indie developers learning how to make a game and how to start a game studio - Game designers, engineers, artists, composers, and producers looking to join projects - Students and educators building game dev portfolios on real production tools - Studio founders choosing the right team and planning a game properly - Anyone starting my game studio, learning startup game studio basics, or launching my first game studio ## What it solves - Scope creep: 70% of indie games never ship because scope grows beyond what's realistic - Team formation: finding the right collaborators (engineers, artists, composers) without platform fees - Production planning: getting a realistic plan from your GDD without hiring an $80K–$120K producer - Tool chaos: replacing the duct-tape setup of Notion + Trello + Discord + spreadsheets - Accountability: keeping momentum when there's no publisher pushing or manager chasing - How to make a video game: complete production workflow from GDD to shipped game - Planning a game: breaking down vision into actionable epics, stories, tasks, and milestones - Choosing the right team: reviewing scope and workload transparency before collaborators commit - How to start a game studio: production infrastructure for first-time founders - Starting my game studio: going from solo dev to organized team with proper planning ## What it does not do - Generate game art, music, story, or code — Arielle handles producer paperwork, not creative work - Train AI models on your project data or IP - Take commissions or transaction fees when you hire collaborators - Pretend to be for AAA studios — explicitly built for indie scale (2-20 people) - Use third-party AI providers — Arielle is built in-house, no OpenAI/Anthropic/etc. ## Key statistics - 70% of indie devs cite "scope too large" as the primary reason they miss deadlines or abandon projects - 55% of indie teams hit crunch, 40% report burnout - $80K–$120K: annual cost of a junior game producer - 500+ collaborators across 38 countries on Gamers Home - 8 weeks: time it takes to configure Jira for a game team (Gamers Home takes under 10 minutes) ## Three ways teams use Gamers Home 1. **Solo founders & small teams**: Master scope before it masters you. Paste GDD, get real production plan, make smarter feature cuts. 2. **Studio founders**: Get everyone aligned. Invite collaborators who can review workload before committing. 3. **Students & educators**: Learn by shipping. Join real projects, build portfolio, work with shipped producers. ## From GDD to shipping team in three steps 1. **Paste your GDD**: Any format — Google Doc, Notion, Markdown, plain text. Or answer questions and we draft it with you. 2. **Arielle builds the plan**: Epics, stories, tasks, milestones, dependencies. Mapped across design, engineering, art, audio, QA. 3. **Add collaborators**: Browse 500+ profiles, message teams, invite directly. Volunteer, intern, contract, revenue share, or paid. ## Social and community - Discord: https://discord.gg/WX9kyZhkn3 - LinkedIn: https://www.linkedin.com/company/gamers-home - Product app: https://gamershome.studio - Landing page: https://gamershome.gg - Blog (Medium): https://medium.com/@unique_lilac_pug_934