About

Every tool you need to start a studio and ship your game.

Stop duct-taping Notion, Trello, Discord, and spreadsheets together. Gamers Home replaces them with a single workspace built for game production.

500+
Collaborators across 38 countries
Gamers Home Platform Data
70%
of indie games never ship
Game Developer Postmortem Analysis
98%
of game studios have fewer than 10 people
ESA Essential Facts
$80K+
annual cost of a junior game producer
Game Developer Salary Survey

One workspace for everything

Most indie studios cobble together 5+ tools just to stay organized. A Notion doc for the GDD, Trello for tasks, Discord for team chat, Google Sheets for timelines, ArtStation for portfolios, and a spreadsheet to track who's actually available. Every tool is another login, another export, another thing that breaks when someone forgets to update it.

Gamers Home was built to replace all of that. Paste in your GDD and get a production plan in minutes. Browse 500+ collaborators across 38 countries and invite them to your project. Run your pipeline with kanban boards, dependency tracking, and automated scope-drift alerts all in one workspace.

Arielle (our AI producer) keeps your plan honest. Trained on production data from thousands of shipped games, Arielle does the scoping, roadmap planning, and dependency mapping that would normally require a $80K–$120K full-time producer, for a fraction of the cost.

What we believe

Built by devs, for devs

We're game developers who got tired of scope creep killing our projects. Arielle is the tool we wish we had when we were shipping our first games.

No IP grabs, no lock-in

Your game design belongs to you. We don't train models on your data, we don't take equity, and you can export everything and leave anytime.

Ship games, not busywork

The average indie studio spends 20+ hours a week on production admin. Arielle does that work so you can focus on what you actually want to build.

Collaboration over competition

The game industry is built on people helping people. We connect solo founders to the collaborators they're missing, not just the tasks they're behind on.

Who we serve

Solo founders

You’re the designer, the developer, and the project manager. Arielle keeps your plan honest when no one else is watching the calendar.

Small indie teams

2 to 20 people working on a funded project. You need production infrastructure but can’t justify a full-time producer salary.

Students & educators

Learning to ship games on real production tools. We offer student pricing and educator cohorts programs.

Publishers & multi-project studios

Managing multiple games across distributed teams. You need custom pipelines, SSO, and a dedicated producer on-call.

Leadership team

We’re a small, distributed team of game developers and production engineers. If you want to work with us, check our careers page.

Ready to ship your game?

Join 500+ game developers building on Gamers Home.