Collaborators & Contributors

Join a project. Start your own. Ship games.

500+ collaborators across 38 countries. Producers, engineers, artists, composers, QA. Browse open profiles, message directly, and choose your terms: volunteer, contract, revenue share, or full-time.

By the numbers

The collaborator ecosystem

Who’s in the network

A few of the 500+ collaborators across 38 countries. Browse the full directory inside the studio to filter by role, tech stack, country, and availability.

RK
Ravi Kapoor
Freelance Gameplay Recorder
IN

I specialize in capturing high-quality raw gameplay footage for AI training models, game trailers, and content libraries across multiple genres (FPS, RPG, racing, simulation) at 4K/60fps.

PlaytestingQA TestingOBS
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YP
Yuliya Petrenko
Unreal Engine Developer
UA

Unreal Engine Developer with 6 years of experience. Solid expertise in Unreal Engine 4/5, C++, VR, building shippable gameplay systems for small studios.

Game DevelopmentGameplay ProgrammingUnreal
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MA
Morgan Avery
Quality Assurance Engineer
US

QA Engineer looking to get some extra experience working on games. I've done a lot of mobile testing and have a solid end-to-end process.

PlaytestingQuality AssuranceJiraAseprite
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TA
Tiago Almeida
Freelancer
PT

An individual born and raised in the middle of the ocean that is mostly self-taught and started goofing around with gamedev as a hobby. Having been…

QA TestingPlaytestingGameMakerTrello
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DN
Darius Nouri
Software Applications Engineer
US

Indie Games Developer, building small, reflective experiences on the side.

Game DevelopmentSolar2DIllustrator
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CB
Callum Brennan
Creating Speak of the Crown
US

Solo developing Speak of The Crown, a top-down RTS where you use your voice to command your troops instead of the keyboard.

Game DevelopmentUnityC#GitHub
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You set the terms

Choose how you want to work. Filter projects by compensation type, timeline, and commitment level.

Volunteer / Rev Share

Join passion projects. Build portfolio, get credits, share in success.

Contract / Freelance

Fixed-price or hourly contracts. Milestone-based payments.

Part-time / Full-time

Ongoing roles for funded studios. Remote or hybrid.

Co-founder / Equity

Start something new. Equity splits, shared ownership.

How it works

1

Create your profile

List your skills, portfolio, availability, and what you're looking for.

2

Get invited to projects

Filter by genre, tech stack, team size, compensation. Or studios find you.

3

Message teams directly

No middleman. Chat with people, see production plans, and decide if it's a fit.

4

Join and ship

Work in the same tool. Tasks, dependencies, milestones, everyone on the same page.

Ship games with people who get it

Join 500+ collaborators building indie games. Free to join, no platform fees. You negotiate terms directly with teams.

Create your profile